Contact: Difference between revisions

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This window shows the current contacts that you have.  
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You can establish in game contacts with other players.


Clicking on each contact gives two options:  
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#Add to short list - Display this particular contact on the top of the contact list.
A contacts is needed in order to:
#Send as contact to another player - you can link up players to become each other's contacts. You must have both players as your own contacts first.
* Transmit items to that player.
* Have a private chat
* Sending invite to team


== Share Invite Code ==
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Also there are [[Mission]]s about the number of contacts you have.


You can share the codes to recruit a new player, or to make contact with an existing player. While the former action will count as an achievement under the "invite players" mission, the latter action will not.
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You may place a contact in your "short list". This means that they will appear in the top of the list when selecting a user. (for example when sending items)


== Establish Contact ==
== Establish contact finding placed workers == <!--T:4-->


If you have received an invitation code from another player, you can enter it here. You may contact other players by finding their workers on the map or by using an invite code.
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If you find place workers on the map, and you don't have the owner as contact you can establish contact though the workers. Click (or long click if you have fast worker deployment) and select the "Establish contact option when there are unknown workers.
 
== Establish contact using contact code == <!--T:6-->
When placing transmitters you receive contact codes. You get 5 codes after placing the first [[Transmitter]] and then another 5 contacts every 50 transmitters placed.
 
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You can share the codes to get an in game contact with other existing players. If you have received an invitation code from another player, you can enter it in the Contact dialog. You can also click on a code in the chat and select Establish Contact in the menu.
 
== Establish contact by sending contacts == <!--T:8-->
 
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A player may send contact information about a contact to another contact. This way the two other players come in contact.
 
== Recruiting other players == <!--T:10-->
Just invite them to start playing and have them enter your user name as the one who invited them. Every level they level up gives you another score in the invite mission in the game.
 
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{{Updated|2017}}

Latest revision as of 09:47, 12 August 2018

Other languages:

You can establish in game contacts with other players.

A contacts is needed in order to:

  • Transmit items to that player.
  • Have a private chat
  • Sending invite to team

Also there are Missions about the number of contacts you have.

You may place a contact in your "short list". This means that they will appear in the top of the list when selecting a user. (for example when sending items)

Establish contact finding placed workers

If you find place workers on the map, and you don't have the owner as contact you can establish contact though the workers. Click (or long click if you have fast worker deployment) and select the "Establish contact option when there are unknown workers.

Establish contact using contact code

When placing transmitters you receive contact codes. You get 5 codes after placing the first Transmitter and then another 5 contacts every 50 transmitters placed.

You can share the codes to get an in game contact with other existing players. If you have received an invitation code from another player, you can enter it in the Contact dialog. You can also click on a code in the chat and select Establish Contact in the menu.

Establish contact by sending contacts

A player may send contact information about a contact to another contact. This way the two other players come in contact.

Recruiting other players

Just invite them to start playing and have them enter your user name as the one who invited them. Every level they level up gives you another score in the invite mission in the game.