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Building: Difference between revisions

map buildings harvest time update
(map buildings harvest time update)
 
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They need [[Module]]s to operate.
They need [[Module]]s to operate.


Ground buildings require some distance in between. 2 km from a building of the same type, and owner on Towers.
Ground buildings require some distance in between. 2 km from a building of the same type, and owner on (not cooperative) Collectors.


You need to be on location to interact with the buildings
You need to be on location to interact with the buildings
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== Collector (was called Tower) ==
== Collector (was called Tower) ==
The Collectors are built by one player and only that person may insert one module and harvest from it daily. Other players may see it but may only establish contact with the owner, if they don't already have contact.
May be build by level 6 players.
It costs 1 000 crystals of each color. It can NOT be upgraded.


May be build by level 6 players
The Collectors are built by one player and only that person may insert one module and harvest from it daily (every 23h). Other players may see it but may only establish contact with the owner, if they don't already have contact.


== Cooperative Collector (was called Mega Harvester) ==
== Cooperative Collector (was called Mega Harvester) ==
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May be build by level 7 players
May be build by level 7 players
It costs 2 000 crystals of each color.


* One player may build it - the founder.
* One player may build it - the founder.
* Players with modules may insert up to one module - module owners.
* Players with modules may insert up to one module - module owners.
* All players may harvest from it once per day.
* All players may harvest from it once per day (every 23h).


When someone harvest from the building the founder and the module owners also get some benefits. The more modules there are in a building the better harvest there is.
When someone harvest from the building the founder and the module owners also get some benefits. The more modules there are in a building the better harvest there is.
There is a chance to get parts when you harvest on a cooperation building too. The chance increase with the number of modules.
If you are on a lower level than 5 you get less stuff when you harvest as you are not as experienced yet.


Levels and modules (Note: Version 1.7.12 or better needed.)
Levels and modules (Note: Version 1.7.12 or better needed.)
* It allows 5 modules to be inserted at level 1. 10 at level two, 15 at level 3 etc.
* It allows 5 modules to be inserted at level 1. 10 at level two, 15 at level 3 etc.
* Players may donate maximum 50 crystals in one color per day to help out upgrading it.
* Players may donate maximum 100 crystals in each color per day to help out upgrading it.
* When it level up the top donors get some rewards
 
{| class="wikitable" style="text-align: right; white-space: nowrap;"
|-
! Level
! Cost in crystals of each color
! Module slots
|-
! 1
| 2 000 || 5
|-
! 2
| 10 000 || 10
|-
! 3
| 14 100 || 15
|-
! 4
| 20 000 || 20
|-
! 5
| 28 300 || 25
|-
! ...
| 10 000*(1.414^Level)/1.141 || +5
|}
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