1,468
edits
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* Core - 2x2 - 2 or 3 ports | * Core - 2x2 - 2 or 3 ports | ||
* Spawner - 3x2 - Spawner and storage of the worker in own color? | * Spawner - 3x2 - Spawner and storage of the worker in own color? | ||
** Upgrade - 1x1 - | ** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions. | ||
** Storage of other color worker - 1x1 - | ** Storage of other color worker - 1x1 - 2 small ports, varying positions? | ||
* Portal gtw - 3x3 like plus sign? | * Portal gtw - 3x3 like plus sign? - T or L shape? | ||
** Upgrade 1x1 | ** Upgrade 1x1 - or expanding main facility? | ||
* Probe | * Probe - 2x2, 2 ports, 1 or 2 small | ||
** Upgrade 1x1 | ** Upgrade 1x1 | ||
* Trade Post/Transfer, T-shape with ports - or size change with upgrades instead of upgrade boxes? | * Trade Post/Transfer, T-shape with ports - or size change with upgrades instead of upgrade boxes? | ||
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* Treasure extractor (finder). L -shape (no upgrade things) | * Treasure extractor (finder). L -shape (no upgrade things) | ||
* Team hq | * Team hq | ||
** Different upgrades per level? | ** Different upgrades per level or just bigger box? | ||
* Fountain tracker - 1x1 - 1 port | * Fountain tracker - 1x1 - 1 port | ||
* Fountain scanner - 1x1 - 1 port | * Fountain scanner - 1x1 - 1 port | ||
Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type? |