Facility Design Remake: Difference between revisions

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Ideas for design remake of facilities
Ideas for design remake of facilities


* Core - 2x2 - 2 or 3 ports
== Facilities and upgrades ==
* Spawner - 3x2 - Spawner and storage of the worker in own color?
* Core - 2x2 - 2 or 3 ports, (Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding? Based on level? - Nah...)
* Spawner - 3x2 - Spawner and storage of the worker in own color? Small ports top
** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions.
** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions.
** Storage of other color worker - 1x1 - 2 small ports, varying positions?
** Storage of other color worker - 1x1 - 2 small ports, varying positions? Could use specific ports for different colors, but them players could not fiddler around...
* Portal gtw - 3x3 like plus sign? - T or L shape?
* Portal gtw - 3x3 like plus sign? - T or L shape?
** Upgrade 1x1 - or expanding main facility?
** Upgrade 1x1
* Probe - 2x2, 2 ports, 1 or 2 small
* Probe - 2x2, 2 ports, 1 or 2 small
** Upgrade 1x1
** Upgrade 1x1
* Trade Post/Transfer, T-shape with ports - or size change with upgrades instead of upgrade boxes?
* Trade Post/Transfer - small port right.
** Upgrade with ports? 1x1 or 2 on one side?
* Transformer - Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding?
* Transformer - 3x3 with small icon, expanding per level? (no upgrade things)
* Treasure extractor (finder). L -shape (no upgrade things)
* Treasure extractor (finder). L -shape (no upgrade things)
* Team hq
* Team hq - just bigger box on upgrades
** Different upgrades per level or just bigger box?


* Fountain tracker - 1x1 - 1 port
* Fountain tracker - 1x1 - 1 port
* Fountain scanner - 1x1 - 1 port
* Fountain scanner - 1x1 - 1 port
** Could allow player to build on one of the two sides? (but that would be the same as upgrade boxes... They could have bottom,left and top ports on a fac having a connection to the right. And the same for other directions.


Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type?
Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type?


== Ports ==
* Big port - light blue?
* Spawner/Storage (2 different ports or just one?) - top
** Worker support (in other colors) - grey
** Upgrades - white?
* Trade upgrade - light green - right
* Portal gateway upgrade - light red - bottom
* Probe upgrade - yellow - left
== Bigger boxes ==
When upgraded, the box grows: It can vary 1x1, 1x2, 2x2, 2x2, 3x2, 3x2, 4x2, 4x2, 3x3, etc with x and y shifted om some.
* Treasure extractor
* Transformer
* Team hq
== Storing pos of fac/upgrade ==
New table on server, just to store the pos of stuff as some things don't really match... or?
== Create images ==
Overlay for entrance?
Shall connected entrances change something? Color etc?


== Raised questions? ==
== Raised questions? ==
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Are the other color worker an upgrade or a facility? Upgrade with new system...
Are the other color worker an upgrade or a facility? Upgrade with new system...


How to name them? "Main facilites?" - To differ from Fountain Tracker/Scanner - "Extra facilities"
How to name them? "Main facilites?" - To differ from Fountain Tracker/Scanner - "Extra facilities". Upgrades may be "Extensions" instead?

Latest revision as of 17:45, 8 October 2017

Ideas for design remake of facilities

Facilities and upgrades

  • Core - 2x2 - 2 or 3 ports, (Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding? Based on level? - Nah...)
  • Spawner - 3x2 - Spawner and storage of the worker in own color? Small ports top
    • Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions.
    • Storage of other color worker - 1x1 - 2 small ports, varying positions? Could use specific ports for different colors, but them players could not fiddler around...
  • Portal gtw - 3x3 like plus sign? - T or L shape?
    • Upgrade 1x1
  • Probe - 2x2, 2 ports, 1 or 2 small
    • Upgrade 1x1
  • Trade Post/Transfer - small port right.
  • Transformer - Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding?
  • Treasure extractor (finder). L -shape (no upgrade things)
  • Team hq - just bigger box on upgrades
  • Fountain tracker - 1x1 - 1 port
  • Fountain scanner - 1x1 - 1 port



    • Could allow player to build on one of the two sides? (but that would be the same as upgrade boxes... They could have bottom,left and top ports on a fac having a connection to the right. And the same for other directions.


Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type?

Ports

  • Big port - light blue?
  • Spawner/Storage (2 different ports or just one?) - top
    • Worker support (in other colors) - grey
    • Upgrades - white?
  • Trade upgrade - light green - right
  • Portal gateway upgrade - light red - bottom
  • Probe upgrade - yellow - left

Bigger boxes

When upgraded, the box grows: It can vary 1x1, 1x2, 2x2, 2x2, 3x2, 3x2, 4x2, 4x2, 3x3, etc with x and y shifted om some.

  • Treasure extractor
  • Transformer
  • Team hq

Storing pos of fac/upgrade

New table on server, just to store the pos of stuff as some things don't really match... or?

Create images

Overlay for entrance?

Shall connected entrances change something? Color etc?

Raised questions?

Build all facilities mission, and all at level X. How to handle that?

  • One answer could be (have at least X facilities)
  • Have at least (x upgrades)

Are the other color worker an upgrade or a facility? Upgrade with new system...

How to name them? "Main facilites?" - To differ from Fountain Tracker/Scanner - "Extra facilities". Upgrades may be "Extensions" instead?