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Ideas for design remake of facilities | Ideas for design remake of facilities | ||
* Core - 2x2 - 2 or 3 ports | * Core - 2x2 - 2 or 3 ports, (Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding? Based on level? - Nah...) | ||
* Spawner - 3x2 - Spawner and storage of the worker in own color? | * Spawner - 3x2 - Spawner and storage of the worker in own color? | ||
** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions. | ** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions. | ||
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* Trade Post/Transfer, T-shape with ports - or size change with upgrades instead of upgrade boxes? | * Trade Post/Transfer, T-shape with ports - or size change with upgrades instead of upgrade boxes? | ||
** Could allow player to build on one of the two sides? (but that would be the same as upgrade boxes... They could have bottom,left and top ports on a fac having a connection to the right. And the same for other directions. | ** Could allow player to build on one of the two sides? (but that would be the same as upgrade boxes... They could have bottom,left and top ports on a fac having a connection to the right. And the same for other directions. | ||
* Transformer - | * Transformer - Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding? | ||
* Treasure extractor (finder). L -shape (no upgrade things) | * Treasure extractor (finder). L -shape (no upgrade things) | ||
* Team hq - just bigger box on upgrades | * Team hq - just bigger box on upgrades | ||
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Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type? | Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type? | ||
== Ports == | |||
Big port - light blue? | |||
Spawner/Storage - white? | |||
Trade - green | |||