Other/Tile Pile: Difference between revisions

From ColorPlanet
(Created page with "'''This is other games ideas. I.e. not part of Color Planet Resources''' == Basic idea == World is divided in lines with triangles in them, so corners connect. Pl...")
 
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== Basic idea ==
== Basic idea ==


World is divided in lines with triangles in them, so corners connect.
World is divided in lines with triangles in them, so corners connect. The triangles are "areas".


Player may use gps to unlock such areas on the map. Whenever player unlocks an area there might be a colored tile.
Tiles may be placed on the areas.
 
Player may use gps to unlock such areas on the map. Whenever player unlocks an area (e)he may find a tile on it)
 
Players build shapes with colored tiles to get some kind of rewards (medals or whatever)
 
Players use gps to know where he/she should be able to
 
Players manually trigger gps on or just single gps reads to get a pos to unlocking and set shat areas (s)he may play on.
 
== User ==
 
May carry up to 5(?) tiles at one time.
 
Has a picking/dropping range of a few (3?) triangles.
 
If piling, may only pick the highest tile.  


== Tiles ==
== Tiles ==
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Transportation tiles. Whenever a tile appears on one side it will be transported to another specified place (shown with arrow)
Transportation tiles. Whenever a tile appears on one side it will be transported to another specified place (shown with arrow)


== Piling ==
MAYBE this is hard to handle in UI?


=== Piling ===
MAYBE this is hard to handle in UI?
Otherwise just have one level of tiles.
Otherwise just have one level of tiles.


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  A A B A A
  A A B A A
or something.
or something.
== Social interaction ==
Chat with ability to share images to
Ability to share the images on social networks (with links to games)

Revision as of 20:59, 10 November 2016

This is other games ideas. I.e. not part of Color Planet Resources

Basic idea

World is divided in lines with triangles in them, so corners connect. The triangles are "areas".

Tiles may be placed on the areas.

Player may use gps to unlock such areas on the map. Whenever player unlocks an area (e)he may find a tile on it)

Players build shapes with colored tiles to get some kind of rewards (medals or whatever)

Players use gps to know where he/she should be able to

Players manually trigger gps on or just single gps reads to get a pos to unlocking and set shat areas (s)he may play on.

User

May carry up to 5(?) tiles at one time.

Has a picking/dropping range of a few (3?) triangles.

If piling, may only pick the highest tile.

Tiles

Can have color RRGGBB(AA). Where any of them may be 00, 11, 22, .., FF. Or maybe just 00,33,66,99,CC,FF to get a decent number of combinations? The alpha is only interesting is piling is allowed.

Normal tiles just have a color.

Function tiles

Producer (and mixer): Two sides are input and the third is output. At regular times it produces a new tile having the mixture of the colors on the two input tiles. Only produces if there is room left. Note: if a bit up in a pile it will fall down to the bottom leaving room for more.

Transportation tiles. Whenever a tile appears on one side it will be transported to another specified place (shown with arrow)

Piling

MAYBE this is hard to handle in UI?

Otherwise just have one level of tiles.

Scoring?

Medals for producing patterns using one or more colors. Things like:

A A B A A
A B B B A
A A B A A

or something.


Social interaction

Chat with ability to share images to

Ability to share the images on social networks (with links to games)